![]() ![]() It may be a relatively small concession, but at least it is something.Īlso, possibly the only advantage the Windows version has over the Mac version, is that Windows does de-duplication of identical files across applications that are installed from MSIX packages, so if you are using the MSIX packages to install under Windows, those files that are in common among the applications should only take up disk space once even though all three applications contain those same files. One nice thing they managed to pull off with the v2 Affinity applications is that at least the installed content downloaded from the Serif user account is now apparently shared among the apps, so you can download brushes and the like once from the Account window within one of the applications and the other two both see them. I used Cubase as an example, but this is true of many other applications also.Īnd don't even get me started on video games and other similar applications - I have a flight simulator installed which comes with so much content (scenery, etc.) that the install consumes over 60 GB. some of these are large because they include a lot of libraries and code that is redundant with what is already available from the underlying operating system, but instead of leveraging what is already provided, they roll their own solutions (or use 3rd-party libraries) in order to be "cross-platform" and reduce the differences between the various operating systems they support yet even without the need for cross-platform code, the very Mac-specific Final Cut Pro is still over 4 GB.Īdditionally, even though some applications may seem smaller if you look only at the application itself, they actually consist of more than just the application bundle - Cubase Pro for example is just under 1.2 GB if you are only looking at the application bundle, but it installs more than just that bundle - it also includes several additional smaller applications and a great deal of content when you add it all together the supporting files outside the application bundle are a fair bit larger than the application itself. He's been gaming since the Atari 2600 days and still struggles to comprehend the fact he can play console quality titles on his pocket computer.While the Affinity apps do seem rather large for what they are, consider that QuarkXPress does not have the multiple personas and still manages to be even larger at 2.8 GB there are numerous other applications on my system which are nearly as large, and a few which are much larger still: Xojo (development tool) is over 3 GB, Davinci Resolve is over 3.7 GB. Oliver also covers mobile gaming for iMore, with Apple Arcade a particular focus. Current expertise includes iOS, macOS, streaming services, and pretty much anything that has a battery or plugs into a wall. Since then he's seen the growth of the smartphone world, backed by iPhone, and new product categories come and go. Having grown up using PCs and spending far too much money on graphics card and flashy RAM, Oliver switched to the Mac with a G5 iMac and hasn't looked back. At iMore, Oliver is involved in daily news coverage and, not being short of opinions, has been known to 'explain' those thoughts in more detail, too. He has also been published in print for Macworld, including cover stories. Oliver Haslam has written about Apple and the wider technology business for more than a decade with bylines on How-To Geek, PC Mag, iDownloadBlog, and many more.
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